Tuesday, 6 December 2011

Reflective Analysis Guidance

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Reflective Analysis Guidance

To complete the practical element of your coursework you are required to write a 750 word reflective analysis of your storyboard and the decisions behind the shots you’ve chosen to use.

This is just the same as the analyses you’ve done in class, in terms of identifying the meanings created by the microelements used, only now you are applying it to your own work. Select key micro features in your storyboard (cinematography, sound, mise en scene, editing and performance) and explain how they make meaning and aim to provoke responses in audiences.

Use the guidance below to help you structure your analysis:

1.     Start by briefly explaining the storyline of your film; whether it is an entire short film or an excerpt from a longer film and the general mood(s) you wanted to create in your film.

2.     Talk about the shots you have chosen to use and why, explaining what meaning is created and what response do you hope the audience to have for each.

N.B. TRY TO TALK ABOUT HOW YOU’VE USED THE OTHER MICROELEMENTS TO HELP CONVEY MEANINGS

3.     Write about any other sound elements that you’ve not already talked about in conjunction with cinematography, explaining what meaning is created and what response do you hope the audience to have for each. 

4.     Write about any other editing techniques you’ve not already talked about in conjunction with cinematography, explaining what meaning is created and what response do you hope the audience to have for each. 

5.     Write about any other mise en scene considerations you’ve not already talked about in conjunction with cinematography, explaining what meaning is created and what response do you hope the audience to have for each. 

6.     Write a brief conclusion, reiterating what you thought was successful about your storyboard.

Any problems, let me know!

Monday, 14 November 2011

Aims and Contexts


You must outline your aims for the photo storyboard you will produce for your Creative Project and what you hope to explore through the storyboard. In a word document, write your aims and contexts using the bullet points below to help you:

  • genre of film (or equivalent if it’s not in an obvious genre)
  • whether it’s a short film or extract (and if so, whether it’s opening, climactic sequences etc)
  • target audience 
  • key stylistic elements of sequence (cinematography, editing)



    Wednesday, 26 October 2011

    Micro Elements of Film - Analysis Guidance

    When writing your analysis, use the following guidance to help you to structure your essay.


    1.     Write a short introduction to the scene and its context within the film.

    2.     Briefly introduce the elements you are looking at and why you think they are important to the film. Also, explain how the elements you have chosen are typical of the genre.

    3.     Next, you need to write the main body of the essay. Begin it with something like, 'I will start by looking at cinematography and the close up used us the first shot in the sequence'.

    4.     Conclusion – A brief review up of what you’ve talked about in the rest of the essay.

    Sound Terminology


    The audio portion of a film including dialogue, music, and effects. Sound effects refer to all created sounds except dialogue or music.

    Asynchronous
    The audio-track sounds that are mismatched or out of sync with the images on the screen, sometimes accidental, but sometimes intentional.

    Background music
    The part of the score that accompanies a scene or action in a film, usually to establish a specific mood or enhance the emotion.

    Dialogue
    Any spoken lines in a film by an actor/actress.

    Direct sound
    The technique of recording sound simultaneously with the image.

    Lip sync
    The to synchronization between mouth movement and the words on the film's soundtrack.

    Monologue
    A scene or a portion of a script where an actor gives a lengthy, unbroken speech without interruption by another character.

    Film score
    The background music component of a movie's soundtrack, usually composed specifically for the film by a film composer.

    Soundtrack
    Technically, this term refers to all the audio components of a film, including the dialogue, musical score, narration, and sound effects.

    Synchronous sound
    Refers to the sound that’s source can be seen in the frame, or whose source can be understood from the context of the image.

    Theme music
    The opening or closing music of a motion picture, often containing the film's 'signature' or leitmotif tune/phrase that is associated with a character or situation within the film.

    Voice-over (or V.O.)
    Refers to recorded dialogue, usually narration that comes from an unseen, off-screen voice, character or narrator that can be heard by the audience but not by the film characters. A technique in used Film Noir.

    Reference: www.filmsite.org

    Mise en Scene Terminology


    Costume 
    The garments or clothing worn by actors/performers in a film appropriate to the film's time period, the characters, their location, and their occupations.

    Location
    The properties or places used for filming away from the studio, set, or back lot.

    Makeup
    The materials that are used to prepare the performer for his/her role before the camera, from facial pancake to, latex masks, and other transformations.

    Miniatures
    Small-scale models photographed to give the illusion that they are full-scale objects.

    Production design
    Refers to a film's overall design, continuity, visual look and composition (colours, sets, costumes, scenery, props, locations, etc).

    Props (or property)
    The furnishings, fixtures, hand-held objects, decorations, or any other moveable items that are seen or used on a film set, but that are not a structural part of the set.

    Set
    The exterior or interior environment where the action takes place in a film. I

    Setting
    The time period and place in which the film's story occurs, including all of the other additional factors, including climate, season, landscape, people, social structures and economic factors, customs, moral attitudes, and codes of behaviour.

    Reference: www.filmsite.org

    Cinematography Terminology


    180 degree rule
    This is an imaginary line on one side of the action that a camera must not cross. If the line is crossed, it is uncomfortable to watch and difficult to make sense of the scene.

    Aerial Shot
    An exterior camera shot filmed far overhead, as from a helicopter (most common), blimp, balloon, plane, or kite.

    Ambient light
    The natural light or surrounding light around a subject in a scene.

    Arc shot
    A shot that circles a subject in a scene.

    Backlighting
    The lighting for the shot comes from behind the subject, causing the figure the foreground to appear in semi-darkness or as silhouettes. With backlighting, the subject is separated from the background.

    Back projection
    This is where live action is filmed in front of a transparent screen onto which background action is projected. This has been replaced by Green Screen.

    CGI
    Computer-Generated Imagery Images refers to the use of 3D computer graphics and technology in film-making to create filmed images, special effects and the illusion of motion; often used to cut down on the cost of hiring extras.

    Chiaroscuro
    Comes from two Italian words for "clear/bright" and "dark"; refers to a contrasting use of light and shade in scenes. It best describes high-contrast lighting.

    Close-up (CU)
    This is a shot taken from a close distance in which the object is magnified and fills the entire frame to focus attention and emphasize its importance. An extreme close-up (ECU or XCU) is a shot of a part of a character to emphasize detail.

    Crane shot
    A camera shot that is raised above the ground 20 feet or more. The crane allows the camera to fluidly move in virtually any direction, vertical and horizontal, providing shifts in levels and angles. Crane shots usually provide some kind of overhead view of a scene


    Cutaway shot
    This is a brief shot that cuts into the continuously filmed action, before returning to the original shot; It is used for a number of reasons, including to provide additional information or to hint at an impending change. Reaction shots are usually cutaways;

    Deep-focus shot
    This is a shot with a broad depth of field, rendering sharp focus both close and distant planes (including the three levels of foreground, middle-ground, and extreme background objects) in the same shot.

    Depth of field
    Depth of field is made up of the foreground, middle-ground and background and refers to the range between the closest and farthest points in which the elements captured in the image appear in acceptable focus.

    Diffusion
    The softening of a light’s intensity achieved by using a diffuser or translucent sheet (lace or silk) in front of the light to cut down shadows. Diffusers include glass, filters, gauze, wire mesh, or smoke;

    Track/Dolly (shot)
    A moving shot created with a camera mounted on a wheeled platform or pushed on tracks and moved smoothly and noiselessly during filming while the camera is running.

    Dutch tilt or canted angle
    A shot made with the camera leaned to one side and filming at a diagonal angle.

    Fish-eye
    An extreme type of super wide-angle lens that exaggerates and distorts the image, giving it a sense of curvature

    Focus
    The degree of sharpness or distinctness of an image.

    Follow (or following shot)
    A shot with framing that shifts to follow and keep a moving figure or onscreen.

    Foreground
    Objects or action closest to the camera.

    Framing
    Refers to the way a shot is composed and how the subjects and objects are surrounded ('framed') edge of the film image. movements of the camera to adjust to the character's movements and keep them onscreen, centered, and in the frame.


    Gel
    A transparent, tinted coloured sheet of plastic used as a filter for a film light to create a coloured glow over a scene, usually to evoke a desired mood.

    Handheld shot
    A shot taken with a handheld camera or deliberately made to appear unstable, shaky or wobbly. This often used to suggest either documentary footage, 'realism,' news reporting, cinema verite, or amateur cinematography.

    High-angle shot
    A shot in which the subject or scene is filmed from above and the camera points down on the action, often to make the subject(s) small, weak and vulnerable.

    Key light
    The main light on a subject, often angled and off-center that selectively illuminates various prominent features of the image to produce deep, shadows. High-key lighting with everything evenly and brightly lit, with a minimum of shadows, while Low-key lighting has less illumination and more shadows and dark areas. This is often used in film noir. Three-point lighting uses a fill light - an auxiliary light to soften shadows and areas not covered by the key light, a back light behind to add depth to a subject and a bright key light

    Locked-down shot
    A camera shot where the camera remains immobile, while something happens off-screen - a technique to create suspense.

    Long-shot (LS)
    A camera view of an object or character from a considerable distance so that it appears relatively small in the frame.

    Low-angle shot
    A shot where the subject is filmed directly from below and the camera tilts up at the action or character, to make the subject appear larger than life, more formidable, taller and more menacing.

    Medium shot
    A conventional camera shot filmed from a medium distance, usually referring to a human figure from the waist (or knees) up.

    Off or off camera
    Action or dialogue beyond the boundaries of the camera's field of vision or depicted frame.

    Point-of-view (POV) shot
    A shot in which the character’s position is taken by the camera, allowing the audience to briefly see exactly what that character would in the scene.

    Overexposed
    Refers to a film shot that has more light than normal, causing a blinding, washed-out, whitish, glaring effect; deliberately used for flashbacked or dream scenes.

    Over-the-shoulder (OTS) shot
    Usually a medium camera angle in a conversation scene, mostly with alternating shot/reverse-shot editing.

    Pan (or panning shot)
    The movement, rotation or turning of the camera, right or left, around a fixed axis while filming. A variation is the whip pan where the camera is purposely panned in either direction at a very fast pace, creating the impression of a fast-moving horizontal blurring of images across the screen; often confused with a dolly or tracking shot.

    Pull focus
    The focus changes from an object in the foreground to an object in the background or vice versa, to direct, shift, and steer the attention of the viewer forcibly from one subject to another.

    Reverse angle shot
    A basic camera angle composed of a shot from the opposite side of a subject to provide a different perspective in a conversation. The alternating pattern between two characters' points of view is known as shot/reverse shot.

    Rotation
    The camera is moved in a complete (or half) circle to produce a spinning, disorienting effect to the viewer.

    Soft-focus
    A filter or gauze placed over the camera lens to blur the image and produces a hazy image often used to enhance romantic or dreamy scenes.

    Special effects (or F/X, SFX, SPFX, or EFX
    A wide-ranging term used by the film industry meaning to create fantastic visual and audio illusions that cannot be accomplished by normal means. It includes optical and digital effects, CGI, in-camera effects, the use of miniatures/models, mattes, rear-camera projections, stop-motion animation, greenscreens, full-scale mockups, pyrotechnics (squibs, miniature explosions, i.e. a gunshot)), stunt men, animatronics (electronic puppets), rain/snow/wind machines, etc.

    Static shot
    An unmoving camera shot that is stationary due to the use of a tripod.

    Steadicam (shot)
    A stabilizing system introduced in the late 70s, developed by inventor Garrett Brown, with a special, mechanical harness that allows the camera operator to take relatively smooth and steady shots.
    Stop-motion (animation)
    An animation technique where objects are shot one frame at a time and moved slightly between each frame, giving the illusion of lifelike motion. Stop-motion was one of the earliest special-effects techniques for science-fiction films, now replaced by CGI and animatronics.

    Three-shot
    A medium shot that contains three people.

    Tilt shot
    A tilt up or tilt down (or reveal) along a vertical axis.

    Time lapse
    Often done for nature filming (the blooming of a flower, the movement of clouds), allowing the viewer to witness the event compressed from real time (hours or days) into a few seconds; (one frame shot every 30 seconds over 24 hours of real time would equal two minutes of film time.

    Tracking shot 
    A smooth shot in which the camera moves alongside the subject, usually mounted on a dolly, in a side-to-side motion.

    Two-shot
    A medium or close-up camera shot of two people framed from the chest up, often used to provide a contrast between the two character.

    Underexposed
    Refers to a film shot that has less light than normal, causing an indistinct, dimly it, unclear image.

    Wide-angle shot (WS)
    A shot that exaggerates the distance, depth or disparity between foreground and background planes, thereby creating greater depth-of-field and keeping all objects in focus and in perspective.

    Zoom shot
    An optical technique where the cinematographer changes the distance between the camera and the object being filmed, from a wide-angle shot to a telephoto shot in one continuous movement. Zoom in or zoom out.

    Reference: www.filmsite.org

    Tuesday, 27 September 2011

    Editing Terminology


    Editing is the process by which shots are put together to create a coherent film narrative. Editing is used to create meaning and dictates the pace of a film.

    Continuity Editing: The seamless cutting together of shots to ensure the narrative of the film moves forward.

    Cutting: The selection and assembly of the various shots to create a sequence.

    Establishing Shot: Usually a long shot at the beginning of a scene that informs the audience about a changed location or time.

    Long Take: A shot is allowed to run for a good length of time before and cut to the next shot occurs.

    Fade In: Where a black screen is gradually replaced by the image of a scene.

    Fade Out: Where a scene is gradually replaced by a black screen.

    Cross Fade: The gradual mix of sound sources, used in conjunction with a dissolve.

    Dissolve: A transition between two shots where the first one merges into the second

    Cutaway: A shot that’s inserted into a sequence to show something of importance or maintain the continuity of the editing.

    Slow/Fast Motion: The slowing down or speeding up of the original moving image.

    Freeze Frame: A single frame from a sequence that is frozen for a length of time.

    Intercutting: Related shots are inserted into a series of other shots to create a contrast or some other meaning.

    Jump-Cut: A noticeable edit that advances in time, either accidentally or for the purpose of creating an effect on the spectator.

    Match-on-Action: A cut between two different shots in which the same action has been shown.

    Match Cut: A cut from one shot to another that has an image of the same general shape as the one in the prior shot.

    Montage: The assembly of a number of different shots that are seemingly unconnected but are used to convey one idea.  

    Split Screen: The screen is separated by two separate images.

    Wipe: A transition where one image replaces another with a boundary edge that moves across the frame.

    Iris Wipe: A wipe transition where the image is replaced or revealed by an expanding or diminishing circle.

    Super-imposition: Where an image, graphic or text is placed over an image already on screen.

    Reference: www.filmsite.org